![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Welcome back! We’re going to Kashyyyk!
No lollygagging around the cantina today – let’s go straight to the level.

After the opening cutscene of Chewie greeting Yoda (who arrives via weird Wookiee helicopter-glider . . . thing), we get to have a look at how beautifully they’ve rendered the Kashyyykian treehouse.

You’ll also notice right away that Chewie makes Wookiee sounds every few seconds when he stands idle – awesome! Anyway, before Order 66 brainwashes our soldiers, let’s run around collecting studs and enjoy the view while we’re at it.

Isn’t that gorgeous? I love how this game (and other movie-based Lego games, for that matter) shows that a game being Lego-based can still have so much love and care put into it and give such a great feel of playing in the movies. Back to business, there are torches all around the deck that Yoda can use the Force on to get studs, but unless you want it to take FOR-FUCKING-EVER, make sure Yoda has his lightsaber drawn so he’ll hop around instead of walk at the slowest speed imaginable. When we’re ready to move on, Yoda can use the Force on the bridge controls to lower it. Don’t ask why the bridge was up in the first place, though.
Anyway, a little journey up the walkways leads us to this weird . . . contraption-thing that needs the dark side to activate it. Hmm, is that a hint of what’s about to happen? Nah!

Oh look, a clone’s walking by. Hey there, nice to see you! I’m sure you’d never get brainwashed into stabbing us in the back, right?

Oh crap, they were brainwashed into stabbing us in the back. Well, Yoda and Chewie can take them on. By the way, when Chewie gets in close combat, sometimes he finishes enemies off by pulling their plastic arms off. It goes by too fast for me to get a screenshot, but it’s hilarious!
Well, the other Wookiees are probably in trouble and we should probably help them, but priorities – let’s gather studs first. Since this is one of the longer levels, it takes a lot of studs to fill up the True Jedi meter, after all – the Wookiees will surely understand that.
After Yoda uses the Force to lower another bridge, the game shows us three Wookiees who are being held captive at various spots. Of course, that means we have to rescue them. Head across the bridge and . . . wait, what’s this? This is new.

This is a disguise lever, which most non-droid characters can pull down on to get something placed on their heads. Sometimes it’s something useful like a stormtrooper helmet that lets you get into restricted areas, but this particular lever is just for fun.
Look, Chewie’s got an Indy hat! There’s a joke about his best friend’s alter ego somewhere in here, but I’m sure all the good Han/Indy jokes have been made by now.

And now he’s a baseball player!

Now he’s Fancy Top Hat Chewie!

And he’s got his best friend’s wife’s hairstyle!

What, you think I’m getting distracted? Okay, fine. In case you were wondering, no, Yoda can’t get a new look – he’ll jump out of the way if you try to get him to use the lever. Also, you lose your new headpiece the instant you take a hit.
Anyway, a little more down the ways is our first Wookiee in distress.

No, I don’t know why they have those weird yellow helmet-things. Well, we could rescue him now, but he’ll surely understand if we take some time collecting stuff first – especially since there’s a minikit on a platform Chewie can access via ascension gun. After we’re done collecting shit, we can rescue the Wookiee and he’ll run off somewhere. The next Wookiee is trapped on a platform up in the air. In order for Chewie to gain access to it, Yoda needs to use the Force on this . . . thing, which opens up the ascension hook.

Well that’s two down, one to go. Surely we’ve got time to collect some more studs and admire the view some more.

Off to the side, we’ll see where the Wookiee prisoners went. Ah, they’ve volunteered their service to step on these switches that will lower this bridge. Unfortunately, there are five switches, so where’s our last Wookiee?
We’ve gotta go back to the disguise lever we were having so much fun with and send Chewie up a series of little platforms with his ascension gun.

Then we’ll find our third Wookiee, and once Chewie pulls the clones’ arms off, the last Wookiee prisoner will join his friends at the switches. Now Chewie and Yoda can stand on the remaining switches and the bridge will lower. Kind of inconvenient to need five people just to lower a bridge, isn’t it? That’s one hell of a security system.

The Wookiees also stay on the switches even after the bridge is lowered. Maybe they’re waiting for someone else to come around. Well they can have fun with that. Meanwhile, let’s head out of the trees.

From this ledge, we can see a LOT of clones and battle droids heading . . . somewhere. Well, better get down to the beach. I mean, maybe the clones will kill those Wookiees we just rescued, but it’s not our fault if they don’t have enough self-preservation skills to get off those damn switches.

The beach is huge and there’s a lot of stuff. Unfortunately, our stud-hunting is constantly being interrupted by countless waves of clones and battle droids that we have to frequently take care of. Fortunately, Yoda being such a beast with a lightsaber means it’s not too hard, but it can still get pretty annoying.
Oh, and there are a shit-ton of plants Yoda can use the Force on to get studs – and occasionally he’ll end up harvesting a carrot as well.

Harvest three carrots to make a minikit appear on the ledge. To get to the ledge, have Yoda use the Force to bring a bridge up to the ledge Chewie can access with his ascension gun, then Chewie can cross.

There are also explosives planted on the beach. Get near them and they blow you up, but when they blow up, they leave behind debris that you can use to build something else – so get busy building! By the way, Yoda builds with one hand behind his back, I’m not kidding. It’s like he wants to show off or something.
Oh my God, did we really build a . . .

Yes, a WALKER! Now we can get on it and show the enemies what for! So what should we use it for first? Well, accessing a minikit, of course!

Unfortunately, the walker may give you more firepower, but it also makes you a bigger target, so it’s a double-edged sword there. But anyway, even though the beach was pretty damn epic, the level’s not over yet. Once you’ve gotten all there is to be gotten, have Chewie shoot the two targets from the bridge, which will make the gate lower and so we can enter the swamp.
The swamp also has lots of stud goodness to collect, but that’s ruined by an ENDLESS stream of battle droids. Shit, how the hell are we supposed to collect money when these battle droids keep interrupting us? Well, if you want to collect shit without a hassle, then have Yoda jump up to these two ledges and take out the battle droid commanders – he can also snag a minikit while he’s at it (and notice the lovely sunset effect).

Ah, peace and quiet. By the way, I love the effect when our characters wade around in the water.

There are a LOT of plants Yoda can use the Force on and more plants that you can break apart for studs. If you use the Force to make all the plants near the swamp entrance explode, they’ll spit out debris that you can use the Force to make into a little raft. Get on the raft and it’ll take you floating around the swamp for more studs while your partner trudges along behind you.

Yoda can also use the Force to lift up an X-Wing in the swamp (getting practice for later, I see), but you still need a super jump to access the minikit floating above it.
And guess what, even after we’re done in the swamp, the level’s STILL not over! Nope, now we head into a small clearing. After taking out the clones, we can use the Force on even more plants to hopefully reach True Jedi. Making one of the plants explode will reveal a platform that Yoda can stand on to access some blue studs and also appreciate the nighttime effects.

There are even fireflies flying around, awesome! Anyway, make your way through the clearing and you’ll run into a very ominous-looking dark side plant.

Did Palpatine plant that thing for when he took over Kashyyyk? It’s honestly kind of creepy-looking. Well, further into the clearing a clone will attack us from a walker. Shoot or lightsaber the walker a few times to get the clone to jump out, then take him out the regular way. We can also steal the walker if we want to.

Oh, and there are BOULDERS periodically rolling down the path above us. Freakin’ BOULDERS! First Chewie gets an Indy hat and then we’ve got boulders rolling at us. Hmmm, very interesting.
I tried to take a screenshot of the boulders, but I was only able to get the boulder as it explodes at the end of the path. Sorry.

Anyway, we’ve got to get up that path despite the boulders threatening our progress – and our studs! Fortunately, Yoda can either jump over the boulders or use the Force to push them away – I find jumping is the easiest. At the end of the path is a gate that we need to step on this switches to open and . . . wait, where’s Chewie??

Crap, the walker was in Chewie’s way so he was blocked from following me, which meant I had to go all the way back down to get the walker out of the way. Yeah, sometimes AI partners don’t always figure out how to move a walker out of the way. Well, at least Chewie could access another minikit via ascension gun on the way up the boulder path for the SECOND time.
FINALLY we’re in the last area. Use the Force on some more plants, fight some more clones (including another one on a walker), and use the Force on these devices and then break them to bring up that tiny ship Yoda escapes on. Then he and Chewie will say goodbye, so sad.
Whew, that was one long, but awesome, level. It unlocked Chewie and with all the studs I collected I can by General Grievous.

I also bought a regular Wookiee with that weird yellow hat-thing.

The level also made a bunch of clone types available to buy, but I can’t afford them yet. See you next time when we go fight some brainwashed clones at the Jedi Temple!
No lollygagging around the cantina today – let’s go straight to the level.

After the opening cutscene of Chewie greeting Yoda (who arrives via weird Wookiee helicopter-glider . . . thing), we get to have a look at how beautifully they’ve rendered the Kashyyykian treehouse.

You’ll also notice right away that Chewie makes Wookiee sounds every few seconds when he stands idle – awesome! Anyway, before Order 66 brainwashes our soldiers, let’s run around collecting studs and enjoy the view while we’re at it.

Isn’t that gorgeous? I love how this game (and other movie-based Lego games, for that matter) shows that a game being Lego-based can still have so much love and care put into it and give such a great feel of playing in the movies. Back to business, there are torches all around the deck that Yoda can use the Force on to get studs, but unless you want it to take FOR-FUCKING-EVER, make sure Yoda has his lightsaber drawn so he’ll hop around instead of walk at the slowest speed imaginable. When we’re ready to move on, Yoda can use the Force on the bridge controls to lower it. Don’t ask why the bridge was up in the first place, though.
Anyway, a little journey up the walkways leads us to this weird . . . contraption-thing that needs the dark side to activate it. Hmm, is that a hint of what’s about to happen? Nah!

Oh look, a clone’s walking by. Hey there, nice to see you! I’m sure you’d never get brainwashed into stabbing us in the back, right?

Oh crap, they were brainwashed into stabbing us in the back. Well, Yoda and Chewie can take them on. By the way, when Chewie gets in close combat, sometimes he finishes enemies off by pulling their plastic arms off. It goes by too fast for me to get a screenshot, but it’s hilarious!
Well, the other Wookiees are probably in trouble and we should probably help them, but priorities – let’s gather studs first. Since this is one of the longer levels, it takes a lot of studs to fill up the True Jedi meter, after all – the Wookiees will surely understand that.
After Yoda uses the Force to lower another bridge, the game shows us three Wookiees who are being held captive at various spots. Of course, that means we have to rescue them. Head across the bridge and . . . wait, what’s this? This is new.

This is a disguise lever, which most non-droid characters can pull down on to get something placed on their heads. Sometimes it’s something useful like a stormtrooper helmet that lets you get into restricted areas, but this particular lever is just for fun.
Look, Chewie’s got an Indy hat! There’s a joke about his best friend’s alter ego somewhere in here, but I’m sure all the good Han/Indy jokes have been made by now.

And now he’s a baseball player!

Now he’s Fancy Top Hat Chewie!

And he’s got his best friend’s wife’s hairstyle!

What, you think I’m getting distracted? Okay, fine. In case you were wondering, no, Yoda can’t get a new look – he’ll jump out of the way if you try to get him to use the lever. Also, you lose your new headpiece the instant you take a hit.
Anyway, a little more down the ways is our first Wookiee in distress.

No, I don’t know why they have those weird yellow helmet-things. Well, we could rescue him now, but he’ll surely understand if we take some time collecting stuff first – especially since there’s a minikit on a platform Chewie can access via ascension gun. After we’re done collecting shit, we can rescue the Wookiee and he’ll run off somewhere. The next Wookiee is trapped on a platform up in the air. In order for Chewie to gain access to it, Yoda needs to use the Force on this . . . thing, which opens up the ascension hook.

Well that’s two down, one to go. Surely we’ve got time to collect some more studs and admire the view some more.

Off to the side, we’ll see where the Wookiee prisoners went. Ah, they’ve volunteered their service to step on these switches that will lower this bridge. Unfortunately, there are five switches, so where’s our last Wookiee?
We’ve gotta go back to the disguise lever we were having so much fun with and send Chewie up a series of little platforms with his ascension gun.

Then we’ll find our third Wookiee, and once Chewie pulls the clones’ arms off, the last Wookiee prisoner will join his friends at the switches. Now Chewie and Yoda can stand on the remaining switches and the bridge will lower. Kind of inconvenient to need five people just to lower a bridge, isn’t it? That’s one hell of a security system.

The Wookiees also stay on the switches even after the bridge is lowered. Maybe they’re waiting for someone else to come around. Well they can have fun with that. Meanwhile, let’s head out of the trees.

From this ledge, we can see a LOT of clones and battle droids heading . . . somewhere. Well, better get down to the beach. I mean, maybe the clones will kill those Wookiees we just rescued, but it’s not our fault if they don’t have enough self-preservation skills to get off those damn switches.

The beach is huge and there’s a lot of stuff. Unfortunately, our stud-hunting is constantly being interrupted by countless waves of clones and battle droids that we have to frequently take care of. Fortunately, Yoda being such a beast with a lightsaber means it’s not too hard, but it can still get pretty annoying.
Oh, and there are a shit-ton of plants Yoda can use the Force on to get studs – and occasionally he’ll end up harvesting a carrot as well.

Harvest three carrots to make a minikit appear on the ledge. To get to the ledge, have Yoda use the Force to bring a bridge up to the ledge Chewie can access with his ascension gun, then Chewie can cross.

There are also explosives planted on the beach. Get near them and they blow you up, but when they blow up, they leave behind debris that you can use to build something else – so get busy building! By the way, Yoda builds with one hand behind his back, I’m not kidding. It’s like he wants to show off or something.
Oh my God, did we really build a . . .

Yes, a WALKER! Now we can get on it and show the enemies what for! So what should we use it for first? Well, accessing a minikit, of course!

Unfortunately, the walker may give you more firepower, but it also makes you a bigger target, so it’s a double-edged sword there. But anyway, even though the beach was pretty damn epic, the level’s not over yet. Once you’ve gotten all there is to be gotten, have Chewie shoot the two targets from the bridge, which will make the gate lower and so we can enter the swamp.
The swamp also has lots of stud goodness to collect, but that’s ruined by an ENDLESS stream of battle droids. Shit, how the hell are we supposed to collect money when these battle droids keep interrupting us? Well, if you want to collect shit without a hassle, then have Yoda jump up to these two ledges and take out the battle droid commanders – he can also snag a minikit while he’s at it (and notice the lovely sunset effect).

Ah, peace and quiet. By the way, I love the effect when our characters wade around in the water.

There are a LOT of plants Yoda can use the Force on and more plants that you can break apart for studs. If you use the Force to make all the plants near the swamp entrance explode, they’ll spit out debris that you can use the Force to make into a little raft. Get on the raft and it’ll take you floating around the swamp for more studs while your partner trudges along behind you.

Yoda can also use the Force to lift up an X-Wing in the swamp (getting practice for later, I see), but you still need a super jump to access the minikit floating above it.
And guess what, even after we’re done in the swamp, the level’s STILL not over! Nope, now we head into a small clearing. After taking out the clones, we can use the Force on even more plants to hopefully reach True Jedi. Making one of the plants explode will reveal a platform that Yoda can stand on to access some blue studs and also appreciate the nighttime effects.

There are even fireflies flying around, awesome! Anyway, make your way through the clearing and you’ll run into a very ominous-looking dark side plant.

Did Palpatine plant that thing for when he took over Kashyyyk? It’s honestly kind of creepy-looking. Well, further into the clearing a clone will attack us from a walker. Shoot or lightsaber the walker a few times to get the clone to jump out, then take him out the regular way. We can also steal the walker if we want to.

Oh, and there are BOULDERS periodically rolling down the path above us. Freakin’ BOULDERS! First Chewie gets an Indy hat and then we’ve got boulders rolling at us. Hmmm, very interesting.
I tried to take a screenshot of the boulders, but I was only able to get the boulder as it explodes at the end of the path. Sorry.

Anyway, we’ve got to get up that path despite the boulders threatening our progress – and our studs! Fortunately, Yoda can either jump over the boulders or use the Force to push them away – I find jumping is the easiest. At the end of the path is a gate that we need to step on this switches to open and . . . wait, where’s Chewie??

Crap, the walker was in Chewie’s way so he was blocked from following me, which meant I had to go all the way back down to get the walker out of the way. Yeah, sometimes AI partners don’t always figure out how to move a walker out of the way. Well, at least Chewie could access another minikit via ascension gun on the way up the boulder path for the SECOND time.
FINALLY we’re in the last area. Use the Force on some more plants, fight some more clones (including another one on a walker), and use the Force on these devices and then break them to bring up that tiny ship Yoda escapes on. Then he and Chewie will say goodbye, so sad.
Whew, that was one long, but awesome, level. It unlocked Chewie and with all the studs I collected I can by General Grievous.

I also bought a regular Wookiee with that weird yellow hat-thing.

The level also made a bunch of clone types available to buy, but I can’t afford them yet. See you next time when we go fight some brainwashed clones at the Jedi Temple!