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Um, hi. Yeah, I know it’s been a while, but my back pain has been VERY DIFFICULT to deal with, plus we’re, well, getting closer and closer to that scene. In addition, I suffered burnout for a while – it got to be a bit of a chore to write blog entries on these VERY long levels and then before I knew it a year went by. I might have to rethink my formula for the next game. Anyway, let’s get going.

Level 8 )
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Sorry it took so long, but my back pain has been REALLY getting to me lately and I might have gotten a new game or two for my birthday and I might have been playing them but anyway, let’s continue.

Level 6 )
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Time for more Han!

Level 5 )
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Lego Star Wars: The Force Awakens – the Lego Star Wars game I both have and haven’t beaten. How is that possible? Well, when I first got the game on Steam, it wouldn’t run right on my older computer. The animation lagged to the point of the game being unplayable and no matter what I did, nothing seemed to fix it.

Shortly afterwards, I got the 3DS version of the game and beat it. It was a lot of fun, but I still haven’t touched the Steam version since, even though I did get a new computer in January of 2017. Why? Probably because I had grad school and writing projects and other games to play.

So now, the moment of truth. Is the game playable on my current computer?

Prologue (image-heavy) )
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Again, I have to apologize for taking so long to update. Honestly, my back injury’s really been getting to me, but we have only three more levels and it looks like The Skywalker Saga will FINALLY be released in spring, so let’s continue our adventure.

Level 34 )
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Well, Lego Star Wars: The Skywalker Saga’s release has been postponed and there’s currently no word of a new release date, but that gives me more time to finish the Lego Star Wars games here.

Level 32 )
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Yeah yeah, it’s been a while, but I’ve been busy with real life and playing other games. Anyway, it’s time to complete the SNES trilogy with Super Return of the Jedi.



While this one isn’t as insanely impossible as the previous installment, it’s still pretty damn tough (it wouldn’t be a Super Star Wars game if it wasn’t). But anyway, let’s dive in and see what kind of madness the final Super Star Wars game has in store for us.

In addition to the expected movie poster, Salacious Crumb – you know, Jabba’s annoying little pet – is on the main menu screen and he’ll giggle at you until you start the game. Not sure if that’s a neat feature or an annoyance.

Well, we have our expected 16-bit opening crawl and nicely-rendered cutscene, complete with Vader’s awesome breathing.



But then we get something unexpected as the game deviates from the movie a tiny bit. Our first level is a vehicle level of the gang going to rescue Han in a landspeeder. I mean, that’s probably something that happened in canon anyway, but it’s kind of weird to begin the game before the movie actually begins.

Oh, and I love the cutscene’s lighting. Look at that – isn’t that pretty?



Anyway, the level itself doesn’t have any enemies, but it has plenty of rocks to steer around. You’ve also got to jump over bottomless pits because yeah, it totally makes sense to choose the route filled with bottomless pits when going to rescue your friend.



Also, if you pay attention, you’ll notice that the scene gradually gets lighter as the level progresses and the suns rise. Pretty neat effect there – I love it when retro games throw in little touches like that.

Unlike in the previous two games, where you could only play as Luke at the beginning and other characters became available later, this time you can actually choose your character for the first platforming level. And looky looky, we can FINALLY play Leia! It’s about freakin’ time!



Of course her character selection pic is of her in the bikini because bikini. Anyway, since we haven’t gotten to play Leia before, let’s pick her now.



And wow, 16-bit Leia is a BADASS. She can jump around like a maniac and become a somersaulting force of destruction. Course, that doesn’t make the enemies any less numerous – we have Jawas, enemy droids, giant ant things, falling rocks and stalactites, and numerous other creatures, including these annoying pterodactyl things than can pick you up and drop you down.

You’ll also notice Rebellion symbols all over the place. They weren’t good for anything but points in the ESB game, but in this game, they function like coins in the Mario games – for every hundred you collect, you get an extra life.

You also hear Leia’s actual voice grunting when she gets hit, which is neat at first, but given how many times you get hit in these games, it starts to get grating after a while. I think it’s the grunt she gives when Jabba waggles his tongue at her (yeah, you know you’re a geek when you can identify grunts).

Reach the palace and you reach the boss. Remember that doorman droid from the movie that laughed at 3PO? Well, it’s gotten HUGE!



And to add insult to injury, the thing can electrocute you, showing off your skeleton to the world. I wasn’t able to get a screenshot of that, but it’s pretty funny. In any case, this battle takes a LOT of patience since it takes a billion hits to kill but it can of course drain your health in just a few hits. You pretty much have to look for opportunities to strike and hope it doesn’t strike you. To think this is the FIRST boss battle of the game. Han had better appreciate what Leia goes through for him.

Well, you definitely get a sense of accomplishment when the thing finally explodes. Now we’ve got to fight our way through Jabba’s palace. Similar to the Mos Eisley Cantina level in the ANH game, you’ve got to kill all the enemies in a screen before you can advance. And ho boy, are there enemies. Jawas, Gammorrian Guards, Salacious Crumb, even Twi’lek dancers. Yup, you’re killing Jabba’s sex slaves.

Also, there are these huge creatures that grab you by the throat and won’t let go.



And as if that wasn’t enough, there are trap doors that can kill you instantly if you step on them – and they bribe you by putting powerups like giant hearts or health swords on top of them. It’s sooooo hard to turn down those desperately-needed items.

Ah, but look, there’s frozen Han! Your love’s here to save you, Han! Oh right, but first you have to defeat the boss, Bib Fortuna . . . at least I THINK that’s Bib Fortuna, but he’s somehow developed the ability to shoot lasers out of his lekku . . . and the ability to teleport. Yeah, some things you just don’t question in video games.



At first it seems like this battle would be impossible with Leia since her staff can only do close-range attacks (don’t ask why she didn’t bring her blaster), BUT, you can press Y to put her in a defensive stance and her staff will deflect Bib’s laser blasts back at him.

By the way, I love how Jabba just sits in the background and watches the battle.

After you show Bib who’s boss, then Leia wakes Han up. YAY!



For some reason, you can only play as Luke or Chewie in the next level. Maybe it’s because Han’s currently blind and Leia’s currently chained to Jabba. Anyway, I’ll pick Chewie. It looks like his fighting his way through the rancor pit, or maybe the dungeon. Wherever it is, it’s sure dark.



Yeah, it’s the dungeon – you go past all these cell doors and sometimes prisoners will reach through the bars. Creepy.



And woo man, this place is a MAZE. In addition to the enemies lurking around everywhere, you’ve got to navigate your way through a convoluted mess of tunnels, conveyor belts, moving platforms, and spikes (what’s an old-school platformer without spikes?). Oh, and take a look at THIS.



You’ve got to land VERY precise jumps on those tiny platforms or the giant spikes will kill you. Isn’t this game so kind?

And were you expecting the boss to be the rancor? Well, you’re wrong – instead it’s this giant purple frog-thing that can spawn smaller frog-things out of its mouth. Yes, it belches out its babies.



The battle looks intimidating, but it’s actually super-easy because the baby frogs drop hearts when you kill them. So yeah, shoot down as many of those newborns as you can while also shooting the boss and you’ll be victorious in no time.

Well now Luke arrives at the palace . . . even though you could play him in all the previous levels. I mean, I didn’t, but I could have.



Anyway, NOW you can play Han, even though he’s still supposed to be blind and in the dungeon. Ah well, who cares – let’s play my HAN!!

The rancor pit is gross – and convoluted, and absolutely infested with enemies. Gammorian guards, bats, plants spewing spores, craters spewing lava, those baby frog-like creatures, and bones. Lots and lots of bones.



Weirdly enough, Han also grunts when he gets hit, but his grunt sounds nothing like Han’s actual voice. Why did they use a movie grunt for Leia but just a generic one for Han? Couldn’t they have gotten one of Han’s grunts from the movies? And why am I talking so much about grunts?

Oh, Han also does his trademark shrug (that his son would later inherit) when he stands idle. HA!



Or sometimes he might work on his blaster.



What, you think I’m obsessed with Han? Whatever gave you that idea?

Anyway, this level is frustrating as shit. Why? THOSE DAMN BATS! They keep following you around, swooping in with erratic patterns that make them difficult to shoot, and they don’t drop hearts when killed – and if the bats don’t get you, the mini volcanos that spew out bits of lava will. So yeah, you can lose health really quickly and Han can find himself dead long before his son can stab him.

Oh, and you’ll also run into mini rancors. I’m not kidding.



In fact, compared to the rest of the level, the actual Rancor boss is a wimp. He’s huge, sure, but he goes down super-fast if you use grenades. (Sorry about there being no screenshot – I actually beat him on my first try, can you believe that?) Anyway, time for the sail barge.



Huh, the skiff is a lot smaller than I remember it in the movie.



Yeah, in this level you have to jump from skiff to skiff while avoiding the enemies and taking care not to fall off the skiff to instant death . . . cause the sand is poisonous or something. It’s best to just run and jump as fast as you can, since the enemies take several shots to kill and they can electrocute you in the meantime. And look, I actually got a screenshot of Han’s skeleton blinking into sight when he gets electrocuted. Happy Halloween.



Then when you get to the sail barge, you have to deal with Gammorian Guards, tiny platforms, moving platforms, and spikes that pop up under your feet. You know, typical stuff for these games.

You know what, I think I was wrong. I think this game actually IS as hard as the ESB game. For one thing, in the previous two Super Star Wars game, you could keep your blaster upgrades until you died, but in this one, you lose them as soon as you start a new level.

In fact, I committed blasphemy after I reached the level’s first checkpoint and died for the millionth time.

I switched from Han to Luke.



And well, Luke does make the level easier since he can jump around while lightsabering everything in his path, which comes in handing when the bounty hunters start swarming in. Also, he’s got a cool sprite, and when he grunts, he sounds like himself.

Anyway, up, up, up you go through the platforming maze of death. Who’s the boss, you might wonder. Is it Boba Fett? Naw, Han took him out without even meaning to. Nope, it’s . . . this thing.



I’m sure it has a name, but I don’t know what it is and I don’t feel like looking up “tentatcled gorilla reptile thing” on Wookieepedia. Anyway, like all these bosses, he’s got a shit-ton of health, but if you stay at the far left-hand side of the screen, he can only hit you with his ball-and-chain thing. So stay there, lightsaber him like crazy, and he’ll go down.

Anyway, I think this is as good a time as any for a break. See you next time! Here’s Duel of the Fates, Halloween style!

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It’s time to finish up Super Empire Strikes Back. Woo, there’s a certain rush that comes with being near the end of a really hard game and I’m definitely feelin’ it now.

For the next level, we play Chewie again. I assume we’re now trying to escape Bespin. There’s a really nice nighttime effect.



But of course, those bounty hunters and hostile droids are everywhere. Again. Still. I have a feeling the escape here will be harder than the escape was in the movie. What’s especially annoying is that many of the enemies will position themselves right at the edge of the platforms and push you to your doom. There’s one particularly annoying enemy that goes into a spinning whirlwind and has no qualms about committing suicide if he takes you down with him.

So who do you think is the boss? Go ahead, take a guess.

You’re right – it’s Boba Fett.



Well Chewie can get a little revenge for shipping Han off. Boba zips in and out in a pretty erratic pattern, but he’s not hard to take down – except that he has a freeze ray that can freeze Chewie.



If only the effects didn’t wear off – then Boba could give Jabba a frozen Chewie decoration to go with his frozen Han decoration. But anyway, Boba’s not the only boss. After he flies off, then you get to fight Slave 1 itself.



Um, Chewie, your best friend’s on that thing – you might want to think twice about shooting it down. Well, like with most of the vehicle bosses, you have to take out the guns and then the ship, then it flies off to take Han to Jabba and Chewie meets up with Leia.



How did Chewie and Leia get separated, I wonder? Did Chewie go running after Boba on his own? Whatever, now we go back to Luke as he takes off to rescue his friends, and what do you know, Yoda DOESN’T tell him to go after them. The game developers actually SAW the movie this time!



Why does Yoda look superimposed on this particular cutscene pic? It’s like they had the picture finished and then quickly added Yoda in. Well, Luke flies off to Cloud City and we get another Mode-7 psudo-3D level.



This time you have to fly around and shoot fifteen cloud cars who are all, of course, shooting at you – though as I said in the NES ESB game, isn’t shooting at Luke counterproductive when Vader wants to turn Luke to the dark side? Well anyway, at least this time the level is actually fun. You can even fly under the clouds, which is pretty damn cool.



Funny how the following cutscene says that Luke’s “unaware of the danger” when he just had to ward off all those cloud cars that were shooting at him. You’d think that might clue him in to the danger, but anyway, it’s time to face Vader!



Well not really – we’ve got to go down a corridor and fight off other enemies first. The stormtroopers in this level have red armor to show how EVVVIIILL they are. Yeah, we’ve got red-armored stormtroopers long before those quote-unquote “Sith Troopers” in TROS made it a thing.



Stormtroopers also zip past you on speeder bikes when you’re trying to make precise jumps on small platforms because why not? Eventually you’ll hear Vader’s voice say “The Force is with you, young Skywalker” but ironically, the voice sample isn’t as clear as it was in the NES ESB game. Weird. But who cares – it’s time for our first face-off with Vader!



It’s pretty tame, but what would you expect? Vader’s just getting warmed up. After he runs off (with his voice saying “Impressive”) you’ll probably be low on health. You can use the Force Heal skill, but instead of wasting your Force meter, you can kill the respawning stormtroopers over and over and collect the hearts they drop to replenish your health, especially since later on you’ll have to levitate in order to get around the tiny platforms.

Eventually you’ll run into Vader again, fight him for a bit, and then, being the great dad he is, he’ll push you out the window. The next level seriously starts with you in free fall. It’s a bit of a bonus section, actually, since you can collect all these Rebellion symbols for points, but that’s all they’re good for: points. You actually land without a scratch – Yoda’s taught Luke well. Now to find Vader again.

God, those stormtroopers are EVERYWHERE. They’ll fly in and push you off platforms like nothing. It takes a whole lot of patience (or levitation) to get through them. Once you FINALLY get through the hordes, it’s time for the real deal. The big face-off between Luke and Vader.



Vader’s iconic breathing tells you that this shit is for real. In addition to his fighting moves, he’ll also make stuff fly around with the Force that will hurt you. Oh, and if he kills you, you’ll hear his voice saying “All too easy.”

Now, the Heal skill is your best friend here – basically, if you didn’t get that skill back on Dagobah, you’re screwed, screwed, screwed, SCREWED. Use it when you’re low on health and when Vader makes objects fly around, slice them open and hope they contain Force meter refills. When you’re doing well, you’ll hear Vader say “Impressive,” which feels pretty good. Hey, who wouldn’t want to be complimented by Darth Vader?

And looky, I DID IT! First we have the escape from Bespin . . .



. . . and then the end of the movie, complete with the text teasing you about how you’ll have to rescue Han and face Vader again in the next game. Fortunately, unlike with the NES, they DID make a Return of the Jedi SNES game.



I did it! I beat one of the hardest SNES games ever for the SECOND time! Woo boy, this game is much harder than the original, but that makes it really rewarding to beat. Unlike the NES ESB game, this one follows the movie fairly well (and the music is actually continuous instead of dropping out every few seconds). There’s a good variety of gameplay and it captures the atmosphere of the movie well. And of course, you can play as my Han.

Rating: 4.5 out of 5.

Next up is the conclusion of this amazing trilogy. While we’re waiting, let’s listen to another awesome Star Wars song. Seems appropriate since the live-action Mulan is coming to Disney+ soon.

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Welcome back! Well, unfortunately Leia does NOT become a playable character. I don’t know if it’s because the game engine wouldn’t allow more than three playable characters or because the game developers thought people wouldn’t want to play Leia. I don’t WANT to call the game developers sexist, but . . . this was 1992, when a lot of people still thought video games were a boy thing and that boys wouldn’t want to play as women (it was only eight years after the first Metroid game hid Samus’s gender from the players until the end of the game). As much as I and my double-X gamer chromosomes would like to spit in the face of those people, I can’t prove one way or the other why Leia’s not playable here, so let’s just move on.

Now that we have Leia, we have to disable the tractor beam. Yup, just like in the NES game, the old fossil is too lazy to do it himself, so he leaves it up to you to do it. And guess what, this is another one of those levels with a shit-ton of movie platforms to time your jumps on. One wrong move and you can fall all the way back to the bottom.



And just like in the NES game, when you reach the tractor beam controls, it’s a boss battle. The thing spews out fireballs that can drain your health in seconds and it has a HUGE health bar.



There IS a way to replenish your health, though. At the bottom level are two droids who drop big hearts when you kill them. If you jump to the top level and then return to the bottom level, the droids will respawn. So keep jumping to the top level and returning to the bottom level to kill the droids again and again to replenish your health, shooting wildly at the tractor beam controls the whole time.

Well, after you destroy the tractor beam controls, THEN the old fossil gets off his butt to fight Vader.



Strangely enough, we don’t see Vader actually kill Obi-Wan – instead we just cut to the Falcon flying to Yavin 4 and go straight to the Death Star attack briefing.



I have to wonder if Nintendo wouldn’t allow any of the actual movie deaths to be shown onscreen – they had some strict rules back in the day, though during the SNES era they started to get more lenient about those rules (particularly when a little game called Mortal Kombat entered the scene, but that’s another story). Anyway, it’s time for the last level in the game. Once again, it’s time to destroy that Death Star!



Once again, you’re controlling Luke’s X-Wing (I like how it says “Red 5” in the character name section at the top of the screen). For the first part of the level, you’re flying around the Death Star’s surface and you have to take down twenty TIE Fighters and twenty gun towers. The TIEs are easy, the towers . . . not so much, since they tend to sneak up on you and running into one means instant death. But, with a little practice, you can ace this level and reach the final part of the game: the trench.



Now you’re in the X-Wing’s cockpit with some impressive 3-D, but there’s no time to enjoy the visuals since the place is SWARMING with TIE Fighters. Basically, you need to stay alive until you reach the exhaust port, which means shooting like a maniac. Prepare for sore fingers. This is undoubtedly the hardest part of the game (which is fitting, seeing as how it’s the last level).

Should you survive the trench, Vader’s TIE Fighter will suddenly appear in front of you. Shoot at it like crazy and it will go spinning out of control, then it’s the moment of truth: the exhaust port. Shoot your proton torpedoes at the right time and BOOM!



With Han’s words of approvement, the game is beaten! Enjoy the medal ceremony!



This game is awesome. It’s leaps and bounds ahead of all the NES Star Wars games and it does a great job making you feel like you’re playing in the movie. It’s definitely tough as nails, but there’s a HUGE sense of satisfaction when you beat it. Oh, and you can play Han, which automatically gives it positive points.

Rating: 4.5 out of 5.

Next up, however, we’re taking on the Super Empire Strikes Back game, and just like with the NES games, the ESB game makes the ANH game look like child’s play.
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Mos Eisley time! You know who’s coming, but first we have to get to him, and the game’s not going to make it easy. First thing you’ll notice is that there are stormtroopers EVERYWHERE. Some of them even jump out of the sky to attack you. I’m not kidding. Your best course of action is to jump around and swing your lightsaber around like a madman. Also, try to stay on the upper level, since the ground has a bunch of spikes. After ramming your way through a zillion stormtroopers, you’ll run into Chewie.



Also, Chewie becomes a playable character, nice! Now at the beginning of each level, you’ll get to choose which character to play as.



I’m gonna play as Chewie now (but why does the character selection screen misspell Kashyyyk?). Anyway, ah, the good old Mos Eisley Cantina, complete with an awesome 16-bit rendition of that classic cantina music.



And of course, EVERYONE wants to kill you. I guess they’re all after the bounty on Han’s head. This level’s a little different – instead of hopping around platforms, you have to kill all the enemies before you can advance, kind of like in a beat-em-up. And yes, the enemies are relentless – they REALLY want that bounty. Damn, I knew the cantina was a violent place, but now it’s like you can’t take two steps without someone trying to kill you.

Also, if you look in the background at one point, you’ll see something rather lewd at one of the booths.



Yeah, half-naked ladies who are presumably call-girls in a Nintendo game! I’m surprised that wasn’t censored.

There’s actually a lot of detail in this level. If you take the time to look around while you’re shooting things, you’ll see many of the different creatures from this scene – and of course, the famous cantina band.



This level’s boss is a Kalhar. Don’t know what a Kalhar is? Well, it’s a four-armed creature that actually shows up in the movie . . . as a holochess piece.



Of course, you’re fighting the real thing here, and it’ll give you trouble. You’ve got to jump over his attacks and shoot like mad, but once you defeat him, guess who you meet!



YES, Han enters the scene in all his 16-bit glory! And even better, he becomes a playable character!



Although I don’t know why the character selection screen says his origin is “Unknown.” Sure, this was ages before the Solo movie and even before most of the EU books, but I’m still pretty sure it was a fairly well-known fact that he was born on Corellia even back in 1992. Also, he’s ten years older than Luke and Leia, which would make him 29 or 30 at the time of ANH, not 31. Ah well, that’s my inner geek talking – let’s play Han!

The level’s a lot like the level on the way to the cantina – you jump around and shoot stromtroopers – a LOT of stormtroopers. Sometimes you even have to jump up buildings where the people will stick their heads out the windows and shoot at you. I guess everyone knows about Han’s bounty. Anyway, eventually you’ll have to fight a maintenance droid.



You have to shoot all its limbs off to defeat it, but it can also reattach its limbs, which restores some of its health. Still, it’s not too hard. You might think this is the level’s boss, but nope, now you have to go through the industrial part of Mos Eisley, which, in addition to stormtroopers, has explosives, electrical fences, and most annoying of all, these giant claws that grab you.



“The claw is our master! The claw chooses who will stay and who will go!” You can shoot the claws, but it takes a while to destroy them and by then you might have lost valuable health from other stuff.

Finally, you’ll reach the level’s real boss – a hover carrier piloted by two stormtroopers.



This thing is a BITCH. You have to shoot off all its parts one-by-one while it relentlessly shoots at you – and it’s got a LOT of firepower. It shoots at you from FIVE different turrets – FIVE! Even if you start the battle at full health, this thing can drain it in seconds if you’re not on your toes. You have to take out each of the turrets, then the vehicle whirls out of control as you shoot it dead.

After the battle, the Falcon takes off with a nice cutscene . . .



. . . and then it’s immediately pulled into the Death Star’s tractor beam. Short trip.



Well, I’ll be playing Han again on the Death Star. In fact, I just might play Han for the rest of the game.

At the beginning of the level you run into a bunch of mouse droids. They can’t hurt you, but they’ll push you around this way and that, so better shoot them.

Great big TIE Fighters will also fly by every few seconds, which is pretty cool. Of course, they can also take off your health, which is less cool.



Well, you’ve gotta shoot a bunch of droids and make sure you avoid these holes in the floor that pop up every so-often. Don’t ask me why the Death Star has a bunch of holes in the floor – seems like poor design decision, but then again, there are always bottomless pits in Star Wars.

At one point, a bunch of stormtroopers will descend on you. You can actually stay here for a little bit, since they drop hearts and health swords and other powerups. Once you’ve got a nice long health bar that’s full, you can keep going.



The boss of this level is a HUGE Imperial defense droid. You can only hurt it when it opens itself up, so you’ve gotta duck its attacks and wait for an opportunity to strike.



Blow up the droid and it’s time to explore the Death Star some more.



Now we’re in the detention area, and oh boy, those droids will push you around like you weigh nothing. Seriously, imagine on of the mouse droids in the movie pushing Han around – it’s comical to even think up (and yes, I know that’s not a mouse droid in the picture, but the mouse droids push you around too).

But, you can also ride the droids if you want, which is pretty funny.



And like the sandcrawler, the Death Star is full of moving platforms that you have to carefully time your jumps on because why wouldn’t it be? There are also giant pillars that you have to run under before they slam down and crush you because why wouldn’t there be? After a whole lot of romping through the detention area and shooting everything that moves, you reach the boss, which is a stormtrooper piloting this HUGE Imperial defense droid.



It looks menacing, but it’s not that hard. Shoot it when it opens up and exposes its inner red light thing and avoid its shots at you. Sometimes some stormtroopers will attack, which you can shoot for extra health. When it runs out of health, a smaller, faster droid emerges, but this one goes down really quickly. After you defeat it, you find Leia.



And since we found Leia, why don’t we have a break now? See you for some more sweet SNES action.

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